aiwar
Made with Claude Code

Two to ten players.
One turn.
Nobody goes first.

A browser strategy game for two to ten players. Plan simultaneous turns, scout through fog, and play with friends or AI. Sign in with Google to play.

Simultaneous turns

WEGO: everyone plans in secret. All orders resolve together.

Replays

Replay earlier turns on the map and read the report of every battle.

Neutral territories

Some neutrals join you when you enter. Others must be defeated.

Fog and scouting

See your territory and what your units can scout. Older sightings may be out of date. Visibility depends on the scenario.

Standing orders

Send units on journeys and patrols, run ferries, and set rally points for new units, so you can focus on strategy.

Supply lines

Units far from a city, port, air base or structure that builds, or cut off from one, waste away. Optional per scenario.

Alliances

Allies share sight and victory. Some scenarios let independent powers join an alliance later.

AI opponents

AI players use the same rules and the same fog as human players.

Chat

Chat with your opponents and allies, and with the AI players when the game turns it on.

Offline play

Download a scenario to play against the AI in this browser without a connection.

Build with Claude

Connect Claude using MCP to create and edit maps, units, and scenarios.

Custom scenarios

Use different maps, units, and rules to create your own game.

Map builder

Create your own maps. Draw territories on a hex grid and name them.

A new board every game

A scenario on a generated map can draw a fresh board each time a game starts.

Minor sides

AI powers dealt between the players. They take neutrals and take back what they lose.